Kulam for TAs: Communication 101
Objectives By the end of the session, participants will be able to: Materials 1. Icebreaker: Call and Response (5–7 minutes) SAY: We’re going to start with a game that requires you to pair up. Eve…
Objectives By the end of the session, participants will be able to: Materials 1. Icebreaker: Call and Response (5–7 minutes) SAY: We’re going to start with a game that requires you to pair up. Eve…
Objectives By the end of the session, participants will be able to: Materials Facilitator Prep 1. Opener (5 minutes) SAY: Welcome everyone! Today, we’re going to start by sitting in a circle. I’m …
Objectives By the end of the session, participants will be able to: Materials 1. Icebreaker: Catch the Bunny (5 minutes) SAY: We are going to start today by sitting in a circle on the floor to play a …
Objectives By the end of the session, participants will be able to: Materials 1. Icebreaker: Grounding Activities (7-10 minutes) SAY: We’re going to start today with a simple game, Catch Me If You C…
Overview The strategies used to train the teens in this series involve specific skill building as well as examining different scenarios and a case study protocol. This practice, central to training te…
Objectives By the end of the session, participants will be to: Materials 1. Icebreaker: A Game Without Feedback (7–10 minutes) SAY: Today, we’re going to start with a little competition. You’ll …
Objectives By the end of the session, participants will be to: Materials Facilitator Prep Write the following questions ahead of the session, including the title, Secondary Questions. 1. Standing In-B…
Note to Facilitator In this session, participants play games that involve moving physically and connecting with one another, and then reflecting on the activities to develop an individualized understa…
Objectives By the end of the session, participants will be able to: Materials 1. Icebreaker: Grounding Activities (7-10 minutes) SAY: We’re going to start today with a simple game, Catch Me If You C…
Objectives By the end of the session, participants will be able to: Materials 1. Icebreaker: Call and Response (5-7 minutes) SAY: We’re going to start with a game that requires pairing up. Everyone …